Title:
- Halls of the High King
Authors:
Genres:
Series:
Editions:
# | Date | Publisher | Binding | Cover |
---|---|---|---|---|
1 | 1990-00-00 | Wizards of the Coast | ![]() |
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- Blurb:
- Someone in the misty, wooded Moonshae isles needs hundreds of brand new swords taken under guard from Sword Coast smiths to a certain place on the Isles. The swords are needed so badly, and their safe arrival is considered so unlikely, that someone is willing to pay adventurers a lot of gold - someone fairly important. Adventures foolish enough to take assignments too good to be true ( or merely desperate for coins) will soon find themselves embroiled in a dark and mysterious struggle against evil that will take them into sacred groves, crumbling castles, and through ancient magical gates to the halls of the High King - and beyond This sourcebook contains background lore on the Moonshaes, a DM"s delight of new monsters, magic items, and spells usable in any AD&D campaign and enough adventure ideas to keep the most energetic player characters seeking their fortunes in the Moonshaes for years to come!